tag:blogger.com,1999:blog-5145349675231451674.post8935315976409767547..comments2024-03-25T00:13:39.532-07:00Comments on Pathfinder Builds: Unchained Rogue, Waylayer; RatfolkAnonymoushttp://www.blogger.com/profile/03664408863694420002noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-5145349675231451674.post-50398337416342131942024-02-14T12:16:09.277-08:002024-02-14T12:16:09.277-08:00I'm really enjoying your builds. This one migh...I'm really enjoying your builds. This one might be well adapted to a Ratfolk Alchemist (Vivisectionist). I might need to fiddle with the feats some but...really promising.Mark Andrew Edwardshttps://www.blogger.com/profile/16067839551819472664noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-4435524185081112362019-05-27T08:24:10.983-07:002019-05-27T08:24:10.983-07:00Really fun build! Thank you! I stole it and change...Really fun build! Thank you! I stole it and changed things up just a little. The big difference was changing from Waylayer to Vexing Dodger. This allowed me to throw in a Dirty Fighting sub-theme which turned out pretty powerful in it's own right. (GM ruled ok with the archetype for u.rogue, but ruled no on getting the additional feat at 1st with hero points). <br /><br />I swapped out Blade of the Society for Dirty Fighter (+1 trait bonus to damage when flanking) for effectively the same bonus but without the Pathfinder baggage.<br /><br />2nd nets you Improved Dirty Trick which can be good if not flanking for some reason and/or you moved and get one action. Very low CMB at this point though... so...<br /><br />I bumped Sharpclaw to third level, so 1st starts a little 'slower' than yours with just a Knife, Tailblade, and bite for attacks... which is still crazy good at 1st level.<br /><br />Third level is big bump in damage with the increase to two primary attacks with claws (Sharpclaw) and another SA die. <br /><br />4th level gets Debilitating Injury which is crazy good for this build. I get Agile Maneuvers with the Rogue Talent and Dirty Trick as a swift action so it just gets added to the full attack action while getting a big boost in success for the maneuver.<br /><br />5th level is yet another boost to damage with Sneak Attack and I pick up Dirty Fighting for another boost to CMB (and pre-req for greater later)...<br /><br />It's kind of stupid good. But it's damage output is not necessarily so much better than a two-handed fighter that it feels broken, and with the flanking it does have a setup cost... but with swarming not so big a cost that it is hard to get regularly. The Dirty Trick allows you to get some SA action still going when you can't flank for some reason... and I just love the picture of the ratfolk hoping off the BSF shoulders and hanging off the giants arms, bouncing here and there as it tears at it with so many attacks. <br /><br />RP wise, I am blatently ripping off the speech patterns of Dr. Fris from the GCP Android & Aliens podcast (he is a ysoki, so close enough to a ratfolk).<br /><br />All of that would be a fun enough character, but he is still getting 9 skill ranks a level, so he should still have plenty of adding to the fun out of combat as well. What a monster!<br /><br />Anyway... good stuff! PathfinderThreehttps://www.blogger.com/profile/10264167583765933454noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-22580213689119918412018-11-28T11:34:29.094-08:002018-11-28T11:34:29.094-08:00Coordinated Charge is interesting... so you're...Coordinated Charge is interesting... so you're in your allies field - then suddenly he charges forward (similar to an AoO your ability should trigger before he leaves the field, right, i.e. while he's still your ally that counts as having the feat) and you get to tag along (assuming he charges within 20 ft) - did I get that right?Julixhttps://www.blogger.com/profile/09818030186963064545noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-60289215411147581212017-08-16T12:05:23.506-07:002017-08-16T12:05:23.506-07:00http://www.d20pfsrd.com/feats/combat-feats/scurryi...http://www.d20pfsrd.com/feats/combat-feats/scurrying-swarmer-combat---ratfolk/ kapowww motherfucker<br /><br />(if you can't click that link for some reason, that's the Scurrying Swarmer racial feat that lets a ratfolk treat whoever like an also-ratfolk and benefit from teamwork feats even if they don't have em)<br />(that said, don't feel bad offerin constructive critcism! if I do somethin wrong I ought to know. thanks!)TSAbshearhttps://www.blogger.com/profile/05865888654650629100noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-79021778510591382512017-08-12T18:06:29.812-07:002017-08-12T18:06:29.812-07:00I hate to say it as you made it sound awesome, but...I hate to say it as you made it sound awesome, but Swarming only works with other Ratfolk... which would break the whole point of the build. But the multiple attack angle is intriguing.Anonymoushttps://www.blogger.com/profile/11904339404269018303noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-71228883468435510552017-03-20T11:32:13.444-07:002017-03-20T11:32:13.444-07:00http://www.d20pfsrd.com/feats/combat-feats/scurryi...http://www.d20pfsrd.com/feats/combat-feats/scurrying-swarmer-combat---ratfolk/ !Anonymoushttps://www.blogger.com/profile/03664408863694420002noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-57483686979892297072017-03-20T10:33:03.099-07:002017-03-20T10:33:03.099-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/02706465606177367634noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-84580940856101219762017-03-20T10:27:34.528-07:002017-03-20T10:27:34.528-07:00Nope I was wrong! Should be legal!Nope I was wrong! Should be legal!Anonymoushttps://www.blogger.com/profile/02706465606177367634noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-62748602351604177602017-03-20T10:21:02.115-07:002017-03-20T10:21:02.115-07:00You are right. But I thing there is a race trait (...You are right. But I thing there is a race trait (not racial trait) that gives someone a 1d3 bite attack. Anonymoushttps://www.blogger.com/profile/02706465606177367634noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-10575135310829632002017-03-17T11:41:50.961-07:002017-03-17T11:41:50.961-07:00This is probably a RAW vs RAI issue, but I don'...This is probably a RAW vs RAI issue, but I don't think the adopted trait should let you take a physical trait of another race. It makes sense that a ratfolk raised by half-orcs might have traits like tattoos, racial prejudices, or a familiarity with rock climbing. I don't see how being raised by half orcs makes you grow a bite attackFirebatHerohttps://www.blogger.com/profile/01734900462758335956noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-26523496530615544952016-10-04T00:56:45.221-07:002016-10-04T00:56:45.221-07:00Oh, that is cool! I'll have to show that optio...Oh, that is cool! I'll have to show that option to my DM. Thanks for the reply, and yeah your stuff is great! Your inquisitor is wicked cool too. Keep up the good work my man.Anonymoushttps://www.blogger.com/profile/18372466461615405757noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-21694429193878245712016-10-04T00:56:38.258-07:002016-10-04T00:56:38.258-07:00Oh, that is cool! I'll have to show that optio...Oh, that is cool! I'll have to show that option to my DM. Thanks for the reply, and yeah your stuff is great! Your inquisitor is wicked cool too. Keep up the good work my man.Anonymoushttps://www.blogger.com/profile/18372466461615405757noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-71094046697684934312016-10-03T14:07:04.342-07:002016-10-03T14:07:04.342-07:00hey! thank you; this is weird to say but this comm...hey! thank you; this is weird to say but this comment's the first nice one anyone's left this whole time! <3<br /><br />http://www.d20pfsrd.com/gamemastering/other-rules/hero-points it's in here<br /><br />my group plays with the optional-but-common Hero Points rule, but I prefer opting to use the Antihero variant wherein my character doesn't ever get Hero Points, but is allowed an extra feat at creation.Anonymoushttps://www.blogger.com/profile/03664408863694420002noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-89819243971907036052016-10-02T22:43:29.036-07:002016-10-02T22:43:29.036-07:00This is freaking amazing, and I can't wait to ...This is freaking amazing, and I can't wait to make my DM rage when I play this. However, I don't see how you get two feats at level 1 - the sharp claws AND scurrying swarmer. I see the anti-hero notation, but I haven't found a book or reference using the interwebs. Can you please explain it to a poor min-maxer like myself?Anonymoushttps://www.blogger.com/profile/18372466461615405757noreply@blogger.comtag:blogger.com,1999:blog-5145349675231451674.post-28549178607665574592016-06-04T21:47:17.857-07:002016-06-04T21:47:17.857-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/15242047582081374281noreply@blogger.com